SoundAPI.newSound

Registers a new custom sound for this avatar
The first argument is the sound id while the second argument is either a byte array of the sound data or a base64 string representation of the same
overload 1:
sounds:newSound(name, byteArray)
Method Property Fluent Description Representation
name accepts a String
byteArray accepts a table
Return Value nil
overload 2:
sounds:newSound(name, base64Text)
Method Property Fluent Description Representation
name accepts a String
base64Text accepts a String
Return Value nil
a a