Animation.setPlaying

A function that merges "play" and "stop" together
Takes a boolean parameter,
where if true, the animation will play, and when false, the animation will stop
overload 1:
Animation:setPlaying()
Method Property Fluent Description Representation
Return Value nil
overload 2:
Animation:setPlaying(bool)
Method Property Fluent Description Representation
bool accepts a Boolean
Return Value nil
a a