Parses and creates a new ItemStack from the given string
A count and damage can be given, to be applied on this itemstack
overload 1:
world.newItem(item)
| Method Property | Fluent Description | Representation |
| item accepts | a String | |
| Return Value | an ItemStack | |
overload 2:
world.newItem(item, count)
| Method Property | Fluent Description | Representation |
| item accepts | a String | |
| count accepts | an Integer | |
| Return Value | an ItemStack | |
overload 3:
world.newItem(item, count, damage)
| Method Property | Fluent Description | Representation |
| item accepts | a String | |
| count accepts | an Integer | |
| damage accepts | an Integer | |
| Return Value | an ItemStack | |