Returns an ItemStack representing the item in this entity's main hand
If true is passed in for "offhand", then it will instead look at the item in the entity's offhand
If the entity isn't holding an item in that hand, returns air
overload 1:
player:getHeldItem()
Method Property | Fluent Description | Representation |
Return Value | an ItemStack | |
overload 2:
player:getHeldItem(offhand)
Method Property | Fluent Description | Representation |
offhand accepts | a Boolean | |
Return Value | an ItemStack | |