Plays the specified sound at the specified position with the given volume and pitch multipliers The sound id is either an identifier or the custom sound name Volume in Minecraft refers to how far away people can hear the sound from, not the actual loudness of it If you don't give values for volume and pitch, the default values are 1
Registers a new custom sound for this avatar The first argument is the sound id while the second argument is either a byte array of the sound data or a base64 string representation of the same