Biome

A proxy for a Minecraft biome
Instances are obtained through the WorldAPI
This proxy also contains a saved position for the Biome

Biome.setPos

Sets the saved position for this Biome's proxy
The saved position is used in Biome functions that require a position
overload 1:
Biome:setPos(pos)
Method Property Fluent Description Representation
pos accepts a Vector3
Return Value a Biome
overload 2:
Biome:setPos(x, y, z)
Method Property Fluent Description Representation
x accepts a Number
y accepts a Number
z accepts a Number
Return Value a Biome

Biome.getTags

Gets the worldgen related tags from this Biome
overload 1:
Biome:getTags()
Method Property Fluent Description Representation
Return Value a table

Biome.getPrecipitation

Gets the rain type of this biome
The type can be "NONE",
"RAIN" or "SNOW"
overload 1:
Biome:getPrecipitation()
Method Property Fluent Description Representation
Return Value a String

Biome.getFogColor

Gets this biome's fog color as an RGB vector
overload 1:
Biome:getFogColor()
Method Property Fluent Description Representation
Return Value a Vector3

Biome.getSkyColor

Gets this biome's sky color as an RGB vector
overload 1:
Biome:getSkyColor()
Method Property Fluent Description Representation
Return Value a Vector3

Biome.getGrassColor

Gets this biome's grass color as an RGB vector
overload 1:
Biome:getGrassColor()
Method Property Fluent Description Representation
Return Value a Vector3

Biome.isHot

Checks if this biome is hot
overload 1:
Biome:isHot()
Method Property Fluent Description Representation
Return Value a Boolean

Biome.getDownfall

Gets this biome's humidity
overload 1:
Biome:getDownfall()
Method Property Fluent Description Representation
Return Value a Number

Biome.getFoliageColor

Gets this biome's foliage color as an RGB vector
overload 1:
Biome:getFoliageColor()
Method Property Fluent Description Representation
Return Value a Vector3

Biome.isCold

Checks if this biome is cold
overload 1:
Biome:isCold()
Method Property Fluent Description Representation
Return Value a Boolean

Biome.getWaterFogColor

Gets this biome's water fog color as an RGB vector
overload 1:
Biome:getWaterFogColor()
Method Property Fluent Description Representation
Return Value a Vector3

Biome.getWaterColor

Gets this biome's water color as an RGB vector
overload 1:
Biome:getWaterColor()
Method Property Fluent Description Representation
Return Value a Vector3

Biome.getPos

Returns the saved position for this Biome's proxy
The saved position is used in Biome functions that require a position
overload 1:
Biome:getPos()
Method Property Fluent Description Representation
Return Value a Vector3

Biome.getTemperature

Gets the temperature of this biome
overload 1:
Biome:getTemperature()
Method Property Fluent Description Representation
Return Value a Number

Biome.pos

Sets the saved position for this Biome's proxy
The saved position is used in Biome functions that require a position
overload 1:
Biome:pos(pos)
Method Property Fluent Description Representation
pos accepts a Vector3
Return Value a Biome
overload 2:
Biome:pos(x, y, z)
Method Property Fluent Description Representation
x accepts a Number
y accepts a Number
z accepts a Number
Return Value a Biome

Biome.id

The id of this biome
field signature:
id
Method Property Fluent Description Representation
Field Type a String
a a