world.newBlock(block)
Method Property | Fluent Description | Representation |
---|---|---|
block accepts | a String | |
Return Value | a BlockState |
world.newBlock(block, pos)
Method Property | Fluent Description | Representation |
---|---|---|
block accepts | a String | |
pos accepts | a Vector3 | |
Return Value | a BlockState |
world.newBlock(block, x, y, z)
Method Property | Fluent Description | Representation |
---|---|---|
block accepts | a String | |
x accepts | a Number | |
y accepts | a Number | |
z accepts | a Number | |
Return Value | a BlockState |
world.getBlockState(pos)
Method Property | Fluent Description | Representation |
---|---|---|
pos accepts | a Vector3 | |
Return Value | a BlockState |
world.getBlockState(x, y, z)
Method Property | Fluent Description | Representation |
---|---|---|
x accepts | a Number | |
y accepts | a Number | |
z accepts | a Number | |
Return Value | a BlockState |
world.getBlocks(minX, minY, minZ, maxX, maxY, maxZ)