Sets the given matrix as the position matrix for this render task
The normal matrix is automatically calculated as the inverse transpose of this matrix
Calling this DOES NOT CHANGE the values of position, rot, or scale in the render task
If you call setPos() or a similar function, the effects of setMatrix() will be overwritten
overload 1:
SpriteTask:setMatrix(matrix)
Method Property | Fluent Description | Representation |
matrix accepts | a Matrix4 | |
Return Value | a RenderTask | |