ParticleAPI

A global API which is used for dealing with Minecraft's particles
Particles instances are created when indexing their id
Accessed using the name "particles"

ParticleAPI.addParticle

figura.docs.particles.add_particle
overload 1:
particles:addParticle(name, posVel)
typings.2002444083
Method Property Fluent Description Representation
name accepts a String
posVel accepts
Return Value nil
overload 2:
particles:addParticle(name, pos)
Method Property Fluent Description Representation
name accepts a String
pos accepts a Vector3
Return Value nil
overload 3:
particles:addParticle(name, pos, vel)
Method Property Fluent Description Representation
name accepts a String
pos accepts a Vector3
vel accepts a Vector3
Return Value nil
overload 4:
particles:addParticle(name, posX, posY, posZ)
Method Property Fluent Description Representation
name accepts a String
posX accepts a Number
posY accepts a Number
posZ accepts a Number
Return Value nil
overload 5:
particles:addParticle(name, pos, velX, velY, velZ)
Method Property Fluent Description Representation
name accepts a String
pos accepts a Vector3
velX accepts a Number
velY accepts a Number
velZ accepts a Number
Return Value nil
overload 6:
particles:addParticle(name, posX, posY, posZ, vel)
Method Property Fluent Description Representation
name accepts a String
posX accepts a Number
posY accepts a Number
posZ accepts a Number
vel accepts a Vector3
Return Value nil
overload 7:
particles:addParticle(name, posX, posY, posZ, velX, velY, velZ)
Method Property Fluent Description Representation
name accepts a String
posX accepts a Number
posY accepts a Number
posZ accepts a Number
velX accepts a Number
velY accepts a Number
velZ accepts a Number
Return Value nil
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