RendererAPI.setOffsetCameraRot

Sets the offset rotation for the camera
Nil values for rotation are assumed to be 0
Angles are given in degrees
For absolute rotation values,
check out the non-offset rot function
overload 1:
renderer:setOffsetCameraRot(rot)
Method Property Fluent Description Representation
rot accepts a Vector3
Return Value nil
overload 2:
renderer:setOffsetCameraRot(x, y, z)
Method Property Fluent Description Representation
x accepts a Number
y accepts a Number
z accepts a Number
Return Value nil
a a