Sets the light override value of this task
Values are given from 0 to 15, indicating the block light and sky light levels you want to use
Passing nil will reset the lighting override for this task
  overload 1:
                        
BlockTask:setLight(light)  
  | Method Property | Fluent Description | Representation | 
|---|
 | light accepts | a Vector2 |  | 
| Return Value | nil |  | 
 
  overload 2:
                        
BlockTask:setLight(blockLight, skyLight)  
  | Method Property | Fluent Description | Representation | 
|---|
 | blockLight accepts | an Integer |  | 
| skyLight accepts | an Integer |  | 
| Return Value | nil |  |