Gets the position of the entity in the world
If delta is passed in, then it will be used to linearly interpolate the position of the entity between the previous tick and the current tick
The default value of delta is 1
overload 1:
player:getPos()
Method Property | Fluent Description | Representation |
Return Value | a Vector3 | |
overload 2:
player:getPos(delta)
Method Property | Fluent Description | Representation |
delta accepts | a Number | |
Return Value | a Vector3 | |