renderer:setOutlineColor(rgb)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| rgb accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:setOutlineColor(r, g, b)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| r accepts | a Number | |
| g accepts | a Number | |
| b accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:setUpsideDown(upsideDown)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| upsideDown accepts | a Boolean | |
| Return Value | a RendererAPI | 
renderer:setShadowRadius()  | Method Property | Fluent Description | Representation | 
|---|---|---|
| Return Value | a RendererAPI | 
renderer:setShadowRadius(radius)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| radius accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:setRenderHUD(renderHUD)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| renderHUD accepts | a Boolean | |
| Return Value | a RendererAPI | 
renderer:setRenderFire(renderFire)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| renderFire accepts | a Boolean | |
| Return Value | a RendererAPI | 
renderer:setForcePaperdoll(forcePaperdoll)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| forcePaperdoll accepts | a Boolean | |
| Return Value | a RendererAPI | 
renderer:setRenderCrosshair(renderCrosshair)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| renderCrosshair accepts | a Boolean | |
| Return Value | a RendererAPI | 
renderer:setRenderVehicle(renderVehicle)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| renderVehicle accepts | a Boolean | |
| Return Value | a RendererAPI | 
renderer:setCameraNormal(matrix)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| matrix accepts | a Matrix3 | |
| Return Value | a RendererAPI | 
renderer:setCameraMatrix(matrix)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| matrix accepts | a Matrix4 | |
| Return Value | a RendererAPI | 
renderer:setPostEffect(effect)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| effect accepts | a String | |
| Return Value | a RendererAPI | 
renderer:setCameraPivot(pivot)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| pivot accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:setCameraPivot(x, y, z)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| x accepts | a Number | |
| y accepts | a Number | |
| z accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:setCameraPos(pos)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| pos accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:setCameraPos(x, y, z)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| x accepts | a Number | |
| y accepts | a Number | |
| z accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:setCameraRot(rot)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| rot accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:setCameraRot(x, y, z)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| x accepts | a Number | |
| y accepts | a Number | |
| z accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:setFOV()  | Method Property | Fluent Description | Representation | 
|---|---|---|
| Return Value | a RendererAPI | 
renderer:setFOV(fov)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| fov accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:setOffsetCameraRot(rot)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| rot accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:setOffsetCameraRot(x, y, z)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| x accepts | a Number | |
| y accepts | a Number | |
| z accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:setEyeOffset(pos)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| pos accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:setEyeOffset(x, y, z)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| x accepts | a Number | |
| y accepts | a Number | |
| z accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:setRenderRightArm(bool)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| bool accepts | a Boolean | |
| Return Value | a RendererAPI | 
renderer:setRenderLeftArm(bool)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| bool accepts | a Boolean | |
| Return Value | a RendererAPI | 
renderer:setCrosshairOffset(vec)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| vec accepts | a Vector2 | |
| Return Value | a RendererAPI | 
renderer:setCrosshairOffset(x, y)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| x accepts | an Integer | |
| y accepts | an Integer | |
| Return Value | a RendererAPI | 
renderer:setBlockOutlineColor(rgb)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| rgb accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:setBlockOutlineColor(rgba)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| rgba accepts | a Vector4 | |
| Return Value | a RendererAPI | 
renderer:setBlockOutlineColor(r, g, b, a)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| r accepts | a Number | |
| g accepts | a Number | |
| b accepts | a Number | |
| a accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:setRootRotationAllowed(bool)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| bool accepts | a Boolean | |
| Return Value | a RendererAPI | 
renderer:setOffsetCameraPivot(pivot)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| pivot accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:setOffsetCameraPivot(x, y, z)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| x accepts | a Number | |
| y accepts | a Number | |
| z accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:setPrimaryFireTexture(id)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| id accepts | a String | |
| Return Value | a RendererAPI | 
renderer:setSecondaryFireTexture(id)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| id accepts | a String | |
| Return Value | a RendererAPI | 
renderer:outlineColor(rgb)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| rgb accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:outlineColor(r, g, b)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| r accepts | a Number | |
| g accepts | a Number | |
| b accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:upsideDown(upsideDown)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| upsideDown accepts | a Boolean | |
| Return Value | a RendererAPI | 
renderer:shadowRadius()  | Method Property | Fluent Description | Representation | 
|---|---|---|
| Return Value | a RendererAPI | 
renderer:shadowRadius(radius)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| radius accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:cameraNormal(matrix)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| matrix accepts | a Matrix3 | |
| Return Value | a RendererAPI | 
renderer:cameraMatrix(matrix)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| matrix accepts | a Matrix4 | |
| Return Value | a RendererAPI | 
renderer:postEffect(effect)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| effect accepts | a String | |
| Return Value | a RendererAPI | 
renderer:cameraPivot(pivot)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| pivot accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:cameraPivot(x, y, z)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| x accepts | a Number | |
| y accepts | a Number | |
| z accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:cameraPos(pos)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| pos accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:cameraPos(x, y, z)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| x accepts | a Number | |
| y accepts | a Number | |
| z accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:cameraRot(rot)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| rot accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:cameraRot(x, y, z)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| x accepts | a Number | |
| y accepts | a Number | |
| z accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:fov()  | Method Property | Fluent Description | Representation | 
|---|---|---|
| Return Value | a RendererAPI | 
renderer:fov(fov)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| fov accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:offsetCameraRot(rot)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| rot accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:offsetCameraRot(x, y, z)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| x accepts | a Number | |
| y accepts | a Number | |
| z accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:eyeOffset(pos)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| pos accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:eyeOffset(x, y, z)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| x accepts | a Number | |
| y accepts | a Number | |
| z accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:renderRightArm(bool)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| bool accepts | a Boolean | |
| Return Value | a RendererAPI | 
renderer:renderLeftArm(bool)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| bool accepts | a Boolean | |
| Return Value | a RendererAPI | 
renderer:crosshairOffset(vec)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| vec accepts | a Vector2 | |
| Return Value | a RendererAPI | 
renderer:crosshairOffset(x, y)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| x accepts | an Integer | |
| y accepts | an Integer | |
| Return Value | a RendererAPI | 
renderer:blockOutlineColor(rgb)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| rgb accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:blockOutlineColor(rgba)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| rgba accepts | a Vector4 | |
| Return Value | a RendererAPI | 
renderer:blockOutlineColor(r, g, b, a)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| r accepts | a Number | |
| g accepts | a Number | |
| b accepts | a Number | |
| a accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:rootRotationAllowed(bool)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| bool accepts | a Boolean | |
| Return Value | a RendererAPI | 
renderer:offsetCameraPivot(pivot)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| pivot accepts | a Vector3 | |
| Return Value | a RendererAPI | 
renderer:offsetCameraPivot(x, y, z)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| x accepts | a Number | |
| y accepts | a Number | |
| z accepts | a Number | |
| Return Value | a RendererAPI | 
renderer:primaryFireTexture(id)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| id accepts | a String | |
| Return Value | a RendererAPI | 
renderer:secondaryFireTexture(id)  | Method Property | Fluent Description | Representation | 
|---|---|---|
| id accepts | a String | |
| Return Value | a RendererAPI |