Returns true if this entity has some velocity
Takes a boolean parameter, where if true, the y velocity is ignored
overload 1:
player:isMoving()
Method Property | Fluent Description | Representation |
Return Value | a Boolean | |
overload 2:
player:isMoving(ignoreY)
Method Property | Fluent Description | Representation |
ignoreY accepts | a Boolean | |
Return Value | a Boolean | |