Returns a proxy for your currently targeted BlockState
This BlockState appears on the F3 screen
The maximum (and default) distance is 20, minimum is -20
Returns the block, the hit position, and the targeted block face as three separate values
  overload 1:
                        
user:getTargetedBlock()  
  | Method Property | Fluent Description | Representation | 
|---|
 | Return Value | a Varargs |  | 
 
  overload 2:
                        
user:getTargetedBlock(ignoreLiquids)  
  | Method Property | Fluent Description | Representation | 
|---|
 | ignoreLiquids accepts | a Boolean |  | 
| Return Value | a Varargs |  | 
 
  overload 3:
                        
user:getTargetedBlock(ignoreLiquids, distance)  
  | Method Property | Fluent Description | Representation | 
|---|
 | ignoreLiquids accepts | a Boolean |  | 
| distance accepts | a Number |  | 
| Return Value | a Varargs |  |