Returns the closest entity to this entity
If `type` is an entity id, (e.g. `minecraft:bee`), only entities of that type will be considered
Radius defaults to 20, and controls the size of the area for checking entities as a box expanding in every direction from the player
  overload 1:
                        
user:getNearestEntity(type, radius)  
  | Method Property | Fluent Description | Representation | 
|---|
 | type accepts | a String |  | 
| radius accepts | a Number |  | 
| Return Value | an EntityAPI |  | 
 
  overload 2:
                        
user:getNearestEntity(type)  
  | Method Property | Fluent Description | Representation | 
|---|
 | type accepts | a String |  | 
| Return Value | an EntityAPI |  | 
 
  overload 3:
                        
user:getNearestEntity()  
  | Method Property | Fluent Description | Representation | 
|---|
 | Return Value | an EntityAPI |  |