Creates a particle with the given name at the specified position, with the given velocity
Some particles have special properties, like the "dust" particle
For these particles, the special properties can be put into the "name" parameter, the same way as it works for commands
overload 1:
particles:newParticle(name, pos)
Method Property | Fluent Description | Representation |
name accepts | a String | |
pos accepts | a Vector3 | |
Return Value | a Particle | |
overload 2:
particles:newParticle(name, pos, vel)
overload 3:
particles:newParticle(name, posX, posY, posZ)
Method Property | Fluent Description | Representation |
name accepts | a String | |
posX accepts | a Number | |
posY accepts | a Number | |
posZ accepts | a Number | |
Return Value | a Particle | |
overload 4:
particles:newParticle(name, pos, velX, velY, velZ)
overload 5:
particles:newParticle(name, posX, posY, posZ, vel)
overload 6:
particles:newParticle(name, posX, posY, posZ, velX, velY, velZ)